I think there’s a middle ground there, though it depends on the kind of game. Something like a first person shooter is a non-starter on iPhone to me due to the smaller display and touchscreen controls. Something like a turn based strategy I like better on mobile because being able to tap through commands and menus is nicer than a controller to me. Maybe also a stronger push for some of the games to have cross platform saves, like being able to play on my Apple TV at home, but also do some grinding a few minutes at a time while I’m out.
Really, I think Apple TV is where the real gaming potential is. It might not match consoles in power, but it’s also in a lot of households that might not have bought a console but will buy a couple good games on Apple TV.
That was my thought too. Wonder what the timeframe was because if it’s data collected over multiple years you’d expect to see an overrepresentation of vehicles that were sold through that whole period while models that get discontinued, or launched in that timeframe would be underreported. Also maybe some demographics, like was the high number of S-10 while it was available new and presumably driven by people that recently purchased those new vehicles, or is it 10+ years after it stopped being sold when it’s the old farm shitbox or a young guys first truck.