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Joined 1 year ago
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Cake day: June 8th, 2023

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  • Stonehearth was eventually abandoned, unfortunately, but the game is very much playable. The devs didn’t just ghost the playerbase but had a kind of transfer of knowledge with the modders and the game lives on.

    What’s great about Stonehearth is it’s multiplayer. A multiplayer colony management sim where two players can build an interconnected city (technically 2 separate colonies) and command an army to fend off increasingly difficult waves of goblin raids.

    I’ve had so many fun games with my wife, we’ll settle next to a cliff side, she has hearthlings (i.e. hobbits) and me as dwarves. I’d take care of mining and build all into the mountain, make us the best weapons with world-class smiths and she’d take care of the food, amazing cooks, animal husbandry, etc.


  • There’s not a game I prefer on the Switch over the Deck but I do think both systems have their merits. I’ve played through Zelda TotK on Switch recently and play my Deck more often (lately a lot of BG3)

    The Deck is honking huge, while the switch is small. I much prefer the size of the Deck to the Switch but there’s a an easy argument to be made there for portability.

    The Switch is just more dock-friendly. Any serious Switch owner (who would care about docking) owns a Pro Controller. Docking to and undocking from a TV just works perfectly 100% of the time. You can buy a dock for the Steam Deck and you could Bluetooth a controller but it’s definitely more finicky - specifically with some games especially.

    Multi-person household. I have a wife and a kid. I’m very fortunate and my wife has her own Deck but we do share a Switch and a PS5. There were dozens of times I would have played Zelda or FF16 but my wife was using the console so I settled with my Deck. I could easily see the opposite happening if we didn’t each own our own Steamdeck



  • Deathloop is great, I got it right around release and played through it over the course of a few weeks.

    It doesn’t take brainpower to solve. There’s a whole time loop puzzle but the most disappointing aspect of the game was that it’s a solved solution. The game spells out exactly what objectives to complete at which places and at what times. While you play through the game the first time you’re uncovering twists and clues as to how to solve the puzzle but instead of letting you deduce a solution the games builds out a step by step list of markers for you to follow.

    It’s essentially the complete opposite of how The Outer Wilds, which has a similar time loop aspect with a puzzle to solve, handles it.

    That being said, give Deathloop a shot because it’s still a fun shooter with neat mechanics that lean very close to immersive sim levels of freedom.