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Joined 1 year ago
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Cake day: July 21st, 2023

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  • Helping with maintenance tasks like cleaning the grinder is a good idea, but I wouldn’t count on changing your parents’ preferences. If you don’t enjoy their preferred roast/ratio, just bring some of your own beans and make a separate pot for yourself when you visit. I had a similar situation with my in-laws and that is our solution. I bring my coffee when I visit them and they bring theirs when they visit us and we’re all happy.


  • Perfect. Thanks. I’ve found the mausoleum (and had the encounter outside,) but haven’t entered yet. Just wanted to make sure I wasn’t screwing anything up by working on the Halsin/shadow curse quest line and just exploring the map before visiting Moonrise. I saw people complaining about ruining their playthrough by waiting too long to go to Moonrise and I suddenly got worried that this was a Mass Effect situation and some hidden timer was running on all the prisoners or something.


  • I’m seeing some conflicting information about Act II out there regarding order of operations. From what I’ve read, it sounds like I’ll get a pop-up warning when I’m about to trigger something that would affect other quests. However, I’m also seeing a lot of people saying that you should just beeline to Moonrise ASAP before doing any side quests. So which is it? Am I free to explore, work on Halsin’s stuff, etc. as long as I don’t trigger that pop-up? Or is there a timer going as soon as the stuff at Last Light kicks off?



  • “Added a journal step for when the tieflings leave the Emerald Grove. The Forging of the Heart quest will also close if Dammon is no longer available in the region.”

    Does this just mean that the quest log will update to clarify that the next step is later in the game? Or are you just locked out of Karlach’s story entirely if you recruit her after Dammon leaves the Grove now? I’m already annoyed that I’m locked out of her romance because I listened to the game and thought resolving the Grove stuff was time-sensitive, so I dove into it right away before meeting Karlach. I was hoping that they would change it so the romance options would trigger even if the first upgrade happens in Act II, but I guess my poor Dwarven cleric is just going to be lonely on this playthrough.


  • How extreme are the consequences for not bringing companions with you on their specific quests?

    I’ve been rolling with the same party all game and I’m really happy with it. I figured on my next playthrough, I’d just pick a different party composition and really get to know those characters on that playthrough, which would keep things fresh for me.

    I don’t mind missing out on random lore or conversation bits (that’s the kind of stuff I’m trying to save for future playthroughs,) but it would bum me out a little if one of my camp buddies got mad and just left in a “bad ending” sort of way (I’d be more ok with a bittersweet “friends going separate ways” type scene, though, if it makes sense for the story.) I want to help everyone, but it just feels so video-gamey to add someone to the party, level them up, give them decent equipment, complete a quest, and then kick them out again just to get a better cutscene or something when that’s not how I’ve been playing for the past 40 hours.

    Specifically, I am about to enter the part of the Act 1 map relevant to Lae’zel and she hasn’t been in my active party since I met Karlach.

    So what do you think? Should I stick to my preferred play style and see what happens? Or change it up because I’m a chronic “good guy” gamer who wants to help everyone and get the “goodest” ending?