“Because people would stop buying their games!” [makes] “it’s perfectly legal”?
That’s your logic?
Selling things with no warranty is perfectly legal.
You seems unaware that most countries have consumer protection laws. They cover mandatory warranty, health and security protocols (for physical stuff) and all sort of laws against planned obsolescence, fair competition etc…etc.
Just don’t buy from Ubisoft! It’s easy!
If you’re unaware that Ubisoft is going against consumer laws… well, of course you say so. Make yourself a question. If it’s perfectly legal for Ubisoft to “shut down” phisical videogames you bought in the store: why isn’t everybody doing so?
To put the PS4 under strain, the production value should reach at the very minimum Red Dead Redemption II on PS4… I don’t think this lowpoly PS1 cartoon looking redux is gonna get the same amount of investment as RDR2.
It looks like you believe that EULA rewrite the law; big news: that’s not how things works. EULA could add something like
…AND, SOMETIME, WE’LL BARGE IN YOUR HOUSE AND TAKE STUFF WE LIKE.
After you have accepted the EULA and they trespass in your house stealing stuff, you know what will happen?
They end up in jail for stealing the same as any common thieves.
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If your political stance on this is to just shut up… well, honor your political stance and…just shut up.
This is people who don’t fall into this crap telling people that did fall into this crap simply: “you don’t deserve this: let’s fight your, and our, way out”.
People who fall for this crap, is giving resource to the crappiest companies: and with money, the crappiest companies can buy their way back also on you.
Given that the original game came out for PS1, the only Sony’s console this game may not run would be that weirid CD-drive add-on they made for the SNES back in the days ref
Never trust a 10/10 on any game on (or before) day release
Original name for these device was UMPC, now rebranded as “handheld” because flow better in tweet an youtube videos titles.
F2P games target need big number of people, by necessity their biggest customer share is low-income people: proposing them luxury range product and peer-pressure (“to look good”) is what I call dishonest.
Worse than what they’ve been doing for the last decade? It seems to me like this is a better state of things because it’s clearly a lot of money for one big purchase, so you know immediately that it’s not something you can afford. Better transparency, so less manipulative.
Clearly so it seems to you. There are companies that, more simply, don’t do this at all: they don’t need to be transparent on how dishonest they are… because they aren’t.
If your argument “in secret they may be”… well, if your point is “entities that seems honest are the most secretly dishonest”, I think the first entity that we can apply your logic is your very self: you pretend to be honest in defend companies who behave transparently dishonest… it simply mean that you’re honesty is just a show off, while in truth you’re just shilling.
That’s your logic: next time behave openly dishonest, so we know how much transparently dishonest you are.
What’s the downside?
Customer manipulation.
You could say “of course don’t affect me” to FOMO, p2w, whales, dark patterns and alike… but just because you personally ignore it, it doesn’t mean it’s going to vanish. Industries live and evolve through money, the next iteration of video gaming is made by where money went.
LoL players came from a mod of Warcraft III; Riot is slowly cooking (put in warm-to-boil water) their frog customers in something people don’t consider healthy (generally with “they are them, not me, so I don’t care”).
… he feel safe for about the next ~48 hours.
There’s an economic network behind console: contrary to PC (which is more an abstract concept that no one owns) you can find console in your local general store: these stores put Sony/Microsoft/Nintendo brands/logo all around without the need for these three companies to directly pay them (PC/Notebook strictly places for general and office purpose). Before the ecommerce got the point is today, these stores putting free console advertising made a big difference. PC gaming industry was fragmented, also the main player in the PC sphere (Microsoft) had their own console which, due to conflict of interest, damped the huge storm of the PC gaming industry. The only company I am aware of, that consistently work in favor of PC gaming was Valve. But they were a digital store and had not much interest in the physical presence in general stores until SteamMachine/SteamController/SteamDeck
For indie developer you got itch.io… then the void.
How this is Valve fault? You can’t blame a company in both direction for the same argument, you have to pick a side for your criticism.
Valve was accused to allow all sort of shovelware by indie developers… then you got the competition like GoG that say: " sure, we will have store curation: we will give indie developers the discipline that Valve won’t "
How things gone for GoG in the indie sphere? You remember any indie recently booming on GoG… Because surely can name few on both Steam and itch.io.
There are different types of monopoly: the one that attempt Epic by using bribe money just so everyone come to their Battle Royale… and one you get because all the companies around you ignore what customers and business (indie Dev) wants: a democratic platform like itch.io (in which Valve is closer with its approach)
He’s just a CEO, he’s just supposed to say “we’re gonna make money”. Other than that… he’ll may get fired.
I agree. Incompetence is not an apology for their mistakes, instead the fact that Sony don’t address their security issues make it even worse.
You can find a decent web browser on… basically anything: cheap smartphone, cheap smart TV (even non android/apple ones) and… Well, basically anything but Sony. Also Sony is the company that leaked customers private data. They are just incompetent.
But the omission for a web browser count more on the fact that you can play webgl videogames for free (instead spending on their store) than any security concern they may have (force customers to make PSN accounts after they were repeatedly breached is tell-tale about their security concerns)
The PS5 doesn’t have a web browser. What CPU+GPU Sony makes you pay for the PS5? Well, if your PS5 is turn on and you want to check a web page, you’d better take a cheap android phone out (heck, a old blackberry would do) so you can check the website you want to… because your PS5 can’t.
Sony, simply, live in another universe… they still have pockets to buy game studios and bribe exclusive in our dimension, but they simply don’t actually exist in our reality. That’s all I can think about Sony and their commercial practice: they take money from our reality (fewer and fewer each year), but they have no idea why.
Currently in the industry there are two ways to get the “big money” without resort on MTX and GaaS.
“big day one selling carnival”. With few exception with titles such as Skyrim and GTAV (which have multiple “day one” or duble-dip), this is how the AAA industry makes the big money: the very first days is where the publisher try to recover+earn money as whole. Later copies sold are mostly for bundles or special offer.
Early Access program. That’s where Palworld fall into. With few exceptions, this is the primary tool for indie developer that can’t invest money in marketing “big day one carnival”. It’s safer because route because they don’t to compete with the “day one carnival” from other AAA publisher. And can know straight away how much money they need to scale up (or down) their vision for the project (something WB couldn’t have when they went the suicide squad route)
Basically, for Palworld have success (or not) alter how the product scale the game itself will be.