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Getting it done with the power of friendship since 1991.
🔥💨💧💎 🌒🌕🌘 ✨
Some suggested Lemmy communities:
Discord for Japanese-style role-playing game (JRPG) discussion: https://discord.gg/vHXCjzf2ex
Subscribed to Imaginary Witches, thanks!
I still play the Intellivision’s Treasure of Tarmin on my phone from time to time. People would probably call it a first-person roguelike or something today. Amazing how a little randomness can give even a 1983 game so much replay value.
For actual hardware, I doubt I’ll ever play anything especially retro/vintage now. I’m spoiled by today’s gamepad ergonomics (I’d never play much Treasure of Tarmin on an Intellivision pad, woof). However, I do sometimes think about setting up some sort of hardware to play on a CRT with a wireless gamepad.
Oof, I can’t agree with this at all. Departure is one of my favorite tracks from the whole era, and the ending song was also excellent. I felt the soundtrack did a lot of heavy lifting to carry the game’s somber tone.
Notable though that Miyoko Kobayashi was on “Departure,” not Hikichi. Hikichi only had a few tracks on the game.
This isn’t an anthology like most games in this genre (or video games in general). It’s a continuous narrative, like a long-running novel or TV series. Newcomers could get on board with this one, since it’s introducing a new cast and location, but they’ll have to go back at some point. Otherwise, they should start at the beginning (Trails in the Sky). Even if newcomers start with this one, they are going to be lost in Daybreak 2.
Funny thing is, out of all the disc “cleaners” we sold while I was at Gamestop, we got very few complaints about it. Make the discs look like they went through hell but the product worked.
That was Matsuda. He was replaced last year.
I suppose this is newsworthy because Kiryu’s biggest splash so far has been saying they were cutting back on smaller projects.
The highlight of an excellent soundtrack, and it feels incredible with the gameplay. I love that it’s not super up-tempo like it would be in some action games.
It’s hard to top the inkjet printers I’ve owned. I still can’t believe 30 years later home printer tech is not only unimproved but worse between lower quality production and squeezing people on ink costs.
Yeah, I think if the interviewer was asking questions in English, they probably would have used the term “AA” or “small” for the type of games in question.
Semantics aside, everyone here knows what Kiryu is talking about.
Hah, it does get better, but it’s one of the worst offenders of the whole “20-hour tutorial” problem in gaming.
Love this one. My favorite regular battle theme from the series. That violin sings.
At this point, AliExpress is my #1 choice for anything a) made overseas anyways and b) that I don’t need right away. It’s usually parts or trinkets; for example, the last thing I bought was a kit to supplement my mahjong playing set.
In this case though, this feels overpriced for a used/refurbished model. If you were going to take on this much perceived risk, I’m surprised you didn’t go with one $150 or less on eBay or a local exchange like Facebook Marketplace or something.
Yes, finally out of jail. I’m seeing some reports that they reduced the difficulty after player feedback. I guess “Hard” or whatever will be the original difficulty.
I’ll probably get to this eventually. I was pleasantly surprised with Lost Odyssey.
The accompanying Dragon Quest I & II announcement was a surprise. DQIII is the kind of game that could sell massively in Japan, so this is likely not the last we’ll see of HD-2D remakes.
I knew putting off Investigations 2 would pay off some day!
The first one’s great. Recommended for fans of the series that haven’t tried it yet.
Wish Capcom had learned from this, too. Monster Hunter World’s multiplayer restrictions were so backwards, and now they are bringing them back for Wilds, ugh.
I got a good feeling!
Mostly newsworthy because Matsuno said last year there were no plans for it. The bigger news for me is Schreier saying down-thread that Naoki Yoshida’s team is on the project. I was concerned Asano’s might be, and I don’t want him anywhere near this.
I’d be deliriously happy with the Tactics Ogre Reborn treatment. A similarly arranged, orchestrated soundtrack is my #1 ask; I think this is still Sakimoto and Iwata’s best work, and the PSX audio doesn’t do the compositions justice. Additional animated cutscenes and additional dungeons/sidequests are probably not happening, but like in Reborn, high-quality voice overs and something small to mix up the gameplay or tweak the difficulty would be nice.
A lot of people succumbed to fear after 1992, especially the types like Ken Williams that were newly rich.
There’s a excellent, recent OJ Simpson documentary called Made in America that does a dive into 1990’s Los Angeles police culture and the riots. Highly recommended.
A number of Tactics Ogre fans will tell you that the PSP version, whether vanilla or with the One Vision mod, is superior to the recent Reborn PC release. Each version has its pluses and minuses, so it’s largely a matter of taste. The port itself was fine on release, despite the recent trend of SQEX PC ports that were messy on release but were fixed later (like Chrono Trigger and Cross).