If you had told 23-year-old me that the brand new copy of Skyrim I was holding would be the last mainline Elder Scrolls game I’d play until I was in my 40s, I would have kicked you out of my house.

There’s always Blades, I guess…

  • ImplyingImplications@lemmy.ca
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    1 year ago

    It takes a lot of time to decide on what parts of the game will be sold as DLC and which celebrity voice actor they’ll spend 90% of their budget on.

  • Maya@lemmy.blahaj.zone
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    1 year ago

    Hot take

    That’s not necessarily good or bad. It’s just the fact that they refuse to form a second decision and only work on one title at a time. And I don’t fault them for being tired of the same two IPs over and over again. ESO has been doing pretty well for new elder scrolls content, Skyrim is still as relevant as it was the last 6-8 years and stsrfield is shaping up to be either a massive success to get them back to their good reputation or the death of the studio.

    Seriously why would they invest so much into tesVI already if starfield could Literally cause them to lose any sense of a good reputation and possibly be shoved aside by Microsoft as a dead weight studio that works way too slow and not worth the time and effort.

  • LeakyPiniz@lemm.ee
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    1 year ago

    It probably won’t be worth the wait honestly… I feel like they’ve dropped nothing but disappointments since Skyrim.

    • Acer@lemm.ee
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      11 months ago

      Idk, there’s some really interesting gameplay they have improved on since Skyrim, like companions, settlements, etc. Personally I can’t wait to have a TES game with those improvements even if the story is so-so.

  • AhismaMiasma@lemm.ee
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    1 year ago

    I’m a little out of the loop, what has Bethesda seriously produced since Skyrim other than FO4, FO76, and Starfield?

    It seems crazy that such a well known studio wouldn’t have more successful releases in the past 12 years.

    • tymon@lemm.eeOPM
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      1 year ago

      I’m not sure what the distribution of resources has been on the design-side of things at Bethesda, but they’ve had some kind of hand in the following games since Skyrim:

      • Elder Scrolls Legends
      • Elder Scrolls Online
      • Elder Scrolls Blades
      • Fallout Shelter
      • Dishonored
      • Redfall
      • A Million Different Skyrim Iterations

      I know several of those are strictly under the Bethesda Softworks publishing side of things, but even on New Vegas the game design branch helped out here and there. I imagine they’ve been overloaded with working on how complicated Starfield actually is.

      Still, it’s a little bizarre that things have only been taking longer and longer as time goes by.

      • Thavron@lemmy.ca
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        11 months ago

        Surely Redfall was produced by a team of three interns on a Pentium 4.