I’m not even talking about bugs. Opinion based on act1 and very beginning of act2 experience.

    1. Dialog and player choices feel railroaded as heck, options are suddenly lovelove or rude as fuck. Quality of dialog writing is very different from other parts of the game.
    1. His story is r/rpghorrorstory level problematic. From DM perspective his backstory and associate npc’s are especially bad choices.
  • It wouldn’t bother as much if either was better, but both in current state just sticks out to me.

My partner thinks this character must be some executives personal OP character shoe horned in to game despite criticism.

spoiler

sidenote: His story would work far better if he was delusional insane person. Instead its literal game over with “certain choices”, if you take him out of the portal.

  • AngusOReily@lemmy.world
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    11 months ago

    I disagree with your last point. Yeah, you convince him to not blow himself up, but for my Tav it amounted to “we’ll find another way where you don’t die.” He does get pretty power hungry, but a few persuasion checks and he realizes he was backsliding and agrees with you to cut that shit out. He decides to get the crown for Mystra without seeking its power and she agrees to heal him.

    There’s redemption there, you just have to push him.